//Teleport v2.02 by Pablo Pharmanaut //based on code by Cubey Terra integer totalPos = 4; //This integer should equal total number of positions integer currentPos = 1; string currentpos; vector vPos1 = <117,152,22>; //These are vectors for the positions to vector vPos2 = <81,23, 103>; //which you wish to teleport vector vPos3 = <83, 49.00, 29>; vector vPos4 = <67,120,22>; //vector vPos5 = <143.3,238.8,50.2>; string sPos1 = "Position One"; //name of positions, if desired. This helps string sPos2 = "Position Two"; //you to know where you are going! string sPos3 = "Position Three"; string sPos4 = "Position Four"; //string sPos5 = "Position Five"; vector currentvPos; setPos() { if (currentPos == 1) { currentpos = sPos1; currentvPos = vPos1; } else if (currentPos == 2) { currentpos = sPos2; currentvPos = vPos2; } else if (currentPos == 3) { currentpos = sPos3; currentvPos = vPos3; } else if (currentPos == 4) { currentpos = sPos4; currentvPos = vPos4; } // else if (currentPos == 5) // { // currentpos = sPos5; // currentvPos = vPos5; // } //add else if section here with higher currentPos integer to add TP destinations. //Don't forget to increase totalPos integer at top of script vector pos = llGetPos(); llSetText("Teleport to "+currentpos+"\nTouch me to change destination",<1,1,1>,1.0); vector offset = currentvPos - pos; llSitTarget(offset, ZERO_ROTATION); } default { state_entry() { llSetSitText("Teleport"); //This changes HUD display from "sit" to "Teleport" } touch_start(integer total_number) { currentPos += 1; if (currentPos > totalPos) currentPos = 1; setPos(); } changed(integer change) { if ((change & CHANGED_LINK)==CHANGED_LINK) { if (llAvatarOnSitTarget() != NULL_KEY) { llUnSit(llAvatarOnSitTarget()); } } } }