Inhaltsverzeichnis

Pacman

Game

// open pacman game server script by kefcom belgium (kefcom@hotmail.com)

string currentplayer;
integer score;
integer maxscore;
integer timesplayed;
integer timecounter;
string playername1;
string playername2;
string playername3;
string playername4;
string playername5;
integer playerscore1;
integer playerscore2;
integer playerscore3;
integer playerscore4;
integer playerscore5;
integer maxtime;

default
{
    state_entry()
    {
 
  //////////////////////////////////////////////////////////////////////////////////////
        maxscore = 137; //change this value to the number of balls you have on the field
        maxtime = 500;
/////////////////////////////////////////////////////////////////////////////////////
 
        playername1 = "nobody";
        playername2 = "nobody";
        playername3 = "nobody";
        playername4 = "nobody";
        playername5 = "nobody";
        playerscore1 = 300;
        playerscore2 = 300;
        playerscore3 = 300;
        playerscore4 = 300;
        playerscore5 = 300;
        timesplayed = 0;
        score = 0;
        llSetText("Game Server", <1,1,1>,1.0);
        llListen(1966, "","","");
    }
   
    listen( integer channel, string name, key id, string msg)
    {
        if(msg=="STOP")
        {
            llSetTimerEvent(0);
            llSay(0, "Game stopped!");
            timecounter = 0;
            score = 0;
            currentplayer = "nobody";
            llSetText("Game Server, click for stats", <1,1,1>,1.0);
        }
        if(msg=="START")
        {
            score = 0;
            llSetText("Score: " + (string) score, <1,1,1>, 1.0);
            currentplayer = name;
            timecounter = 0;
            timesplayed = timesplayed + 1;
            llSetTimerEvent(1);
        }
        if(msg=="POINTS!")
        {
            score = score + 1;
            llSetText("Score: " + (string) score, <1,1,1>, 1.0);
            if(score >= maxscore)
            {
                //GAME OVER!
                llShout(0, "Game over");
                llSetTimerEvent(0);
                llShout(0, "You needed " + (string) timecounter + " Seconds to complete the game!");
                llSetText("Game Server, Click me for stats", <1,1,1>, 1.0);
               
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// CALCULATE PLACE IN TOP 5 ////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
               
if(timecounter < playerscore5)
{
    if(timecounter < playerscore4)
    {
        if(timecounter < playerscore3)
        {
            if(timecounter < playerscore2)
            {
                if(timecounter < playerscore1)
                {
                    //first place
                    playerscore5 = playerscore4;
                    playerscore4 = playerscore3;
                    playerscore3 = playerscore2;
                    playerscore2 = playerscore1;
                    playerscore1 = timecounter;
                   
                    playername5 = playername4;
                    playername4 = playername3;
                    playername3 = playername2;
                    playername2 = playername1;
                    playername1 = currentplayer;
               
                    llSay(0, "You are in first place on the scoreboard!");
                }else{
                    //second place
                    playerscore5 = playerscore4;
                    playerscore4 = playerscore3;
                    playerscore3 = playerscore2;
                    playerscore2 = timecounter;
                   
                    playername5 = playername4;
                    playername4 = playername3;
                    playername3 = playername2;
                    playername2 = currentplayer;
               
                    llSay(0, "You are in second place on the scoreboard!");                                  }
            }else{
                    //third place
                    playerscore5 = playerscore4;
                    playerscore4 = playerscore3;
                    playerscore3 = timecounter;
                   
                    playername5 = playername4;
                    playername4 = playername3;
                    playername3 = currentplayer;
               
                    llSay(0, "You are in third place on the scoreboard!");                 
            }
        }else{
                    //fourth place
                    playerscore5 = playerscore4;
                    playerscore4 = timecounter;
                   
                    playername5 = playername4;
                    playername4 = currentplayer;
               
                    llSay(0, "You are in fourth place on the scoreboard!");                 
        }
    }else{
                    //fifth place
                    playerscore5 = timecounter;
                   
                    playername5 = currentplayer;
               
                    llSay(0, "You are in fifth place on the scoreboard!");                 
    }
}else{
    llSay(0, "You were not fast enough to get on the scoreboard");
}
               
               
               
               
               
               
            }
        }
    }
   
    touch_start(integer numdetected)
    {
        //TYPE SCORE LIST!!!
        llSay(0, "SCORE LIST:");
        llSay(0, "1. " + playername1 + " - " + (string) playerscore1 + " seconds.");
        llSay(0, "2. " + playername2 + " - " + (string) playerscore2 + " seconds.");
        llSay(0, "3. " + playername3 + " - " + (string) playerscore3 + " seconds.");
        llSay(0, "4. " + playername4 + " - " + (string) playerscore4 + " seconds.");
        llSay(0, "5. " + playername5 + " - " + (string) playerscore5 + " seconds.");
        llSay(0, "Game has been played " + (string) timesplayed + " times since reset");
    }
   
    timer()
    {
        timecounter = timecounter + 1;
        if(timecounter >= maxtime)
        {
            llShout(1966, "STOP");
            llSay (0, "Game over due to timeout...");
            llSetTimerEvent(0);
            llSetText("Game Server, Touch for stats", <1,1,1>, 1.0);
        }
    }
   
}

Yellow Balls

// open pacman game server script by kefcom belgium (kefcom@hotmail.com)

string currentplayer;
integer score;
integer maxscore;
integer timesplayed;
integer timecounter;
string playername1;
string playername2;
string playername3;
string playername4;
string playername5;
integer playerscore1;
integer playerscore2;
integer playerscore3;
integer playerscore4;
integer playerscore5;
integer maxtime;

default
{
    state_entry()
    {
 
  //////////////////////////////////////////////////////////////////////////////////////
        maxscore = 137; //change this value to the number of balls you have on the field
        maxtime = 500;
/////////////////////////////////////////////////////////////////////////////////////
 
        playername1 = "nobody";
        playername2 = "nobody";
        playername3 = "nobody";
        playername4 = "nobody";
        playername5 = "nobody";
        playerscore1 = 300;
        playerscore2 = 300;
        playerscore3 = 300;
        playerscore4 = 300;
        playerscore5 = 300;
        timesplayed = 0;
        score = 0;
        llSetText("Game Server", <1,1,1>,1.0);
        llListen(1966, "","","");
    }
   
    listen( integer channel, string name, key id, string msg)
    {
        if(msg=="STOP")
        {
            llSetTimerEvent(0);
            llSay(0, "Game stopped!");
            timecounter = 0;
            score = 0;
            currentplayer = "nobody";
            llSetText("Game Server, click for stats", <1,1,1>,1.0);
        }
        if(msg=="START")
        {
            score = 0;
            llSetText("Score: " + (string) score, <1,1,1>, 1.0);
            currentplayer = name;
            timecounter = 0;
            timesplayed = timesplayed + 1;
            llSetTimerEvent(1);
        }
        if(msg=="POINTS!")
        {
            score = score + 1;
            llSetText("Score: " + (string) score, <1,1,1>, 1.0);
            if(score >= maxscore)
            {
                //GAME OVER!
                llShout(0, "Game over");
                llSetTimerEvent(0);
                llShout(0, "You needed " + (string) timecounter + " Seconds to complete the game!");
                llSetText("Game Server, Click me for stats", <1,1,1>, 1.0);
               
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// CALCULATE PLACE IN TOP 5 ////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
               
if(timecounter < playerscore5)
{
    if(timecounter < playerscore4)
    {
        if(timecounter < playerscore3)
        {
            if(timecounter < playerscore2)
            {
                if(timecounter < playerscore1)
                {
                    //first place
                    playerscore5 = playerscore4;
                    playerscore4 = playerscore3;
                    playerscore3 = playerscore2;
                    playerscore2 = playerscore1;
                    playerscore1 = timecounter;
                   
                    playername5 = playername4;
                    playername4 = playername3;
                    playername3 = playername2;
                    playername2 = playername1;
                    playername1 = currentplayer;
               
                    llSay(0, "You are in first place on the scoreboard!");
                }else{
                    //second place
                    playerscore5 = playerscore4;
                    playerscore4 = playerscore3;
                    playerscore3 = playerscore2;
                    playerscore2 = timecounter;
                   
                    playername5 = playername4;
                    playername4 = playername3;
                    playername3 = playername2;
                    playername2 = currentplayer;
               
                    llSay(0, "You are in second place on the scoreboard!");                                  }
            }else{
                    //third place
                    playerscore5 = playerscore4;
                    playerscore4 = playerscore3;
                    playerscore3 = timecounter;
                   
                    playername5 = playername4;
                    playername4 = playername3;
                    playername3 = currentplayer;
               
                    llSay(0, "You are in third place on the scoreboard!");                 
            }
        }else{
                    //fourth place
                    playerscore5 = playerscore4;
                    playerscore4 = timecounter;
                   
                    playername5 = playername4;
                    playername4 = currentplayer;
               
                    llSay(0, "You are in fourth place on the scoreboard!");                 
        }
    }else{
                    //fifth place
                    playerscore5 = timecounter;
                   
                    playername5 = currentplayer;
               
                    llSay(0, "You are in fifth place on the scoreboard!");                 
    }
}else{
    llSay(0, "You were not fast enough to get on the scoreboard");
}
               
               
               
               
               
               
            }
        }
    }
   
    touch_start(integer numdetected)
    {
        //TYPE SCORE LIST!!!
        llSay(0, "SCORE LIST:");
        llSay(0, "1. " + playername1 + " - " + (string) playerscore1 + " seconds.");
        llSay(0, "2. " + playername2 + " - " + (string) playerscore2 + " seconds.");
        llSay(0, "3. " + playername3 + " - " + (string) playerscore3 + " seconds.");
        llSay(0, "4. " + playername4 + " - " + (string) playerscore4 + " seconds.");
        llSay(0, "5. " + playername5 + " - " + (string) playerscore5 + " seconds.");
        llSay(0, "Game has been played " + (string) timesplayed + " times since reset");
    }
   
    timer()
    {
        timecounter = timecounter + 1;
        if(timecounter >= maxtime)
        {
            llShout(1966, "STOP");
            llSay (0, "Game over due to timeout...");
            llSetTimerEvent(0);
            llSetText("Game Server, Touch for stats", <1,1,1>, 1.0);
        }
    }
   
}

Start Button

// open pacman game by kefcom belgium (kefcom@hotmail.com)

default
{
    state_entry()
    {
        llSetText("Klick me to play", <1,1,1>,1.0);
    }
    touch_start(integer num_detected)
    {
        llDialog(llDetectedKey(0), "Press Start to play", ["START", "STOP"],1966);
    }
}
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