Rotating Texture

default
{
    state_entry()                                   
    {                                               
       float SPEED = 0.2; 
       llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED);
    }
}
Navigation

Alternative Startseite
Helpdesk
Links
Maps
Radio
Suchmaschine


Drucken/exportieren