ith webguide support
//This script is distributed for free and must stay that way.
// **... L THIS SCRIPT UNDER ANY CIRCUMSTANCE. ***
//Help for using this script can be obtained at: http://www.... using FULL_BRIGHT instead of PRIM_MATERIAL_LIGHT for the screen display
//- Added an ownership-change ... CARD = "bookmarks"; //Used to host URL bookmarks for video streams
integer VIDEO_BRIGHT = TRUE; //
,
// Placement Parameters (for any non-DROP pattern):
PSYS_SRC_BURST_...
// Placement Parameters (only for ANGLE & CONE patterns):
PSYS_SRC_ANGLE... ( mesg != CONTROLLER_ID ) { // this message isn't for me. Bail out.
return;
} else... To customize a display you give each a VALUE.
// For example: PSYS_PART_START_COLOR is a named attribu
implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// (C) 2007 Abba Thiebaud>Second... ifer
// Please remember, I do not offer support for this script; your use of
// this script is your a... ve
// terms.
//
// DO NOT REMOVE THE ABOVE HEADER FOR ANY REASON WHATSOEVER.
// Window Controller Scr
S_SRC_PATTERN_EXPLODE;
// Select a target for particles to go towards
// "" for no target, "owner" will follow object owner
// an... object
// or put the key of an object for particles to go to
//key target = "";
... 13-096e-07ea-97ae-fd416826f627"; // Texture used for particles
float startAlpha = 0;
script restarts.
integer notices = TRUE; //Echo information such as locking / unlocking of the screen a... nce someone posts the first picture in it, useful for 'find and claim' screens.
integer creatorlock... me which best describes what your object is, used for info and text display (eg: screen, painting, moni... texture.
integer CmdChan = 9945; //System channel for llDialog.
default
{
state_entry()
{
s the specified key
//Select one of the following for a pattern:
//PSYS_SRC_PATTERN_DROP Particles star... ONE_EMPTY Particles are emitted everywhere except for a 3-D cone
PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_AN... y name
,PSYS_SRC_MAX_AGE, 0.0 //Time, in seconds, for particles to be emitted. 0 = forever
,PSYS_PART_MAX_AGE, 15.0 //Lifetime, in seconds, that a particle
<code>
// From the book:
//
// Scripting Recipes for Second Life
// by Jeff Heaton (Encog Dod in SL)
/... long as this header
// remains unmodified.
//
// For more information about this book visit the following web site:
//
// http://www.heatonresearch.com/art... llListen(CHANNEL, "", NULL_KEY, ""); // listen for dialog answers (from multiple users)
llSi
********************
//This Script was pulled out for you by YadNi Monde from the SL FORUMS at http://forums.secondlife.com/forumdisplay.php?f=15, it is intended to stay FREE by it s author(s) and all the com
implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//You should have received a copy ... , name and direction of everyone we just scanned.
for(n=0;n<num_detected && n<maxPeople;++n) {
vector d... settext
num_detected = llGetListLength(people)/3;
for(n=0;n<num_detected;++n) {
detDist=llList2Integer(
it does NOT SELL THEM. (You don't need a script for most vending anyway.)
// This script doesn't giv... er total_number)
{
integer i;
for (i=0;i<total_number;i++)
{
ke... me();
string objectname;
for (j=0; j<inventory_count;j++)
{
... ecount > 0)
{
for (k=0; k<typecount;k++)
{