genutzt werden.
=== Flache 1x1 Region mit einem Wohn- und einem Bürogebäude ===
{{:downloads:demo-r... sehr flache, gut bebaubare Region die jeweils ein Wohnhaus und ein Bürogebäude enthält. Das Wohnhaus ist rustikal aufgebaut, enthält einen Kamin mit flack... Dachkammer. Das moderne Bürogebäude kann auch als Wohnhaus benutzt werden, enthält eine große Dachterr
Justin Clark-Casey (justincc)
// http://justincc.wordpress.com
// This script is available under the... i board v0.0.2");
addGraffiti("Now with primitive word wrap!");
draw();
}
listen(integer channel, str
(Only for ANGLE & CONE patterns)
// (Values work much like the Sphere-prim's DIMPLE attributes.)... im's key into your script and expect it to always work. Visit
// the Particle Laboratory's s... e in both the control
// and particle template to work. You can change that value and have
// a contr
ack one metre in X and up one metre in Z based on world coordinates.
// use whatever offset you want.
vector worldOffset = offset;
// Offset relative to ... pos += avOffset; // use the one you want, world or relative to AV.
llMoveToTarget(po
)
{
llSay(0, "Wow... never had that happen to me.");
... {
llSay(0, "Your words are not very nice. You aren't a better person ... e,"its good")>0 | llSubStringIndex(sentence,"dont worry about it")>0 | llSubStringIndex(sentence,"it's... "it's good")>0 | llSubStringIndex(sentence,"don't worry about it")>0 | llSubStringIndex(sentence,"Its
{
llDialog(llDetectedKey(0), "Which wall would you like to tint?", WALL_OPTIONS, CHANNEL); //... {
llDialog(id, "How much tint would you like?", TINT_OPTIONS, CHANNEL);
... {
llDialog(id, "How much tint would you like?", TINT_OPTIONS, CHANNEL);
... {
llDialog(id, "How much tint would you like?", TINT_OPTIONS, CHANNEL);