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Texturen
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rusmoon.typepad.com/patterns * http://www.freefoto.com/browse/33-00-0?ffid=33-00-0 * http://imagea
Animationen
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ground_constrained.bvh|}} {{:downloads:avatar_sit_to_stand.bvh|}} ==== Springen ==== {{:downloads:av
Zero Lag Poseball @archiv:opensim:downloads:scripts
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e"; //You can play with these numbers to adjust how far the person sits from the ball. ( <
Youtube Video Player @archiv:opensim:downloads:scripts
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"t" and return value ( this is the token that has to bee added to the url to access the //video.mp4 directy. integer len = llGetListLength(allArgs); ... if everything goes smooth, set the generated URL to the parcell media vid_url = vid_b
Snow Particle Generator (Schnee) @archiv:opensim:downloads:scripts
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S_PART_INTERP_COLOR_MASK //Colors fade from start to end | PSYS_PART_INTERP_SCALE_MASK //Scale fades from beginning to end | PSYS_PART_FOLLOW_SRC_MASK //Particles follo... RC_MAX_AGE, 0.0 //Time, in seconds, for particles to be emitted. 0 = forever ,PSYS_PART_MAX_AGE, 15.0 ... _SCALE_MASK is on ,PSYS_SRC_ANGLE_BEGIN, 90 * DEG_TO_RAD //Inner angle for ANGLE patterns ,PSYS_SRC_AN
Teleport to Sim @archiv:opensim:downloads:scripts
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===== Teleport to Sim ===== <code> string teleport_message = "Sie teleportieren nun zur Sim M34"; str
Teleport @archiv:opensim:downloads:scripts
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//These are vectors for the positions to vector vPos2 = <81,23, 103>; //which you wish to teleport vector vPos3 = <83, 49.00, 29>; vector v... ps string sPos2 = "Position Two"; //you to know where you are going! string sPos3 = "Positio... se if section here with higher currentPos integer to add TP destinations. //Don't forget to increa
Texture Dropper @archiv:opensim:downloads:scripts
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* // -------- Settings: -------- // Modify these to adjust the properties of your screen. Unless a sp... RUE or FALSE. integer face = 0; //Primitive face to be used as screen. integer text = 2; //0 means no... ges in-world. integer lockdefault = FALSE; //Set to TRUE if the screen is to be locked by default. Relevant in the case of script restarts and when using
Snow 2 (Schnee) @archiv:opensim:downloads:scripts
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ity 10 velocity_min 10 velocity_max 15 time_to_live 20 time_to_live_min 20 time_to_live_max 20 duration 0 duration_min 0 duration_max 0 repeat_delay 0 r
Tail Follower @archiv:opensim:downloads:scripts
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{ x=30; llSetRot(<0,0,llSin(x/2*DEG_TO_RAD),llCos(x/2*DEG_TO_RAD)>); delay=llFrand(1); llSleep(delay); x=llFrand(30); llSetRot(<0,0,llSin(-x/2*DEG_TO_RAD),llCos(-x/2*DEG_TO_RAD)>); delay=llFrand(1); llSleep(delay); llSetRot(<0,0,0
Simple Vendor @archiv:opensim:downloads:scripts
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llWhisper(0,"Sorry I'm only selling this to " + name); llGiveMoney(id,amount);
Sensor Door @archiv:opensim:downloads:scripts
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own avatar detection. // Door can be opened by up to 10 avatars, set up by name in the list. // The do... known avatars get within a distance of "distdoor" to the door, it will open //plz IM me if you have qu... tions! Have fun! //set names of avatars you want to allow access: string access1 = "Fixyou Kit"; stri... // set distance (meters) between avatar and door to open integer scandist = 500; //set scanning dista
Simple Radar @archiv:opensim:downloads:scripts
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License //along with this program; if not, write to the Free Software //Foundation, Inc., 51 Franklin... s"; } } } //I'm pretty sure there's a better way to do this but I'm trying to calculate the angle between //North and the target so I can work out which ... f/hyp); if(xDiff>0 && yDiff>0) { return angle*RAD_TO_DEG; } if(xDiff>0 && yDiff<0) { return 90-angle*R
Skype Online Status @archiv:opensim:downloads:scripts
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ndle == "") { // send message to debugger llWhisper(DEBUG_CHANNEL, "sk... string body) { // is this a response to our request? if(request_id == skype_reque... wStatus(body); // change to view state state viewing; } ... Status("No Response"); // change to view state state viewing; } } state v
Sim Crash Logger @archiv:opensim:downloads:scripts
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ondlife.com/forumdisplay.php?f=15, it is intended to stay FREE by it s author(s) and all the comments ... GE must NOT be deleted. They include notes on how to use it and no help will be provided either by Yad
Pose @archiv:opensim:downloads:scripts
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Particle System @archiv:opensim:downloads:scripts
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Poseball @archiv:opensim:downloads:scripts
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Message Board @archiv:opensim:downloads:scripts
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Online Indicator @archiv:opensim:downloads:scripts
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Pacman @archiv:opensim:downloads:scripts
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Grafitti Board @archiv:opensim:downloads:scripts
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Freeview Media Screen @archiv:opensim:downloads:scripts
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Fireworks @archiv:opensim:downloads:scripts
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Give all Content @archiv:opensim:downloads:scripts
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Follower @archiv:opensim:downloads:scripts
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Fire Particle @archiv:opensim:downloads:scripts
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Dynamic Texture @archiv:opensim:downloads:scripts
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Briefkasten @archiv:opensim:downloads:scripts
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Dimmen @archiv:opensim:downloads:scripts
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Chatbot @archiv:opensim:downloads:scripts
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E-Mail @archiv:opensim:downloads:scripts
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Elevator @archiv:opensim:downloads:scripts
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Basic Dialog @archiv:opensim:downloads:scripts
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Bounce @archiv:opensim:downloads:scripts
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