s program. If not, see <http://www.gnu.org/licenses/>
//This text will appear in the floating t... LPHA_ON);
llSetAlpha(ALPHA_ON, ALL_SIDES);
}
hide(){
visible = FALSE;
llSetText(... PHA_ON);
llSetAlpha(ALPHA_OFF, ALL_SIDES);
}
default{
state_entry() {
llSitT
outubeplayer by Nebadon Izume
// with some few lines of code from DanFernandez Project innerTube
stri...
}
//finally, if everything goes smooth, set the generated URL to the parcell medi
on object's z-axis
| PSYS_PART_WIND_MASK //Particles are moved by wind
| PSYS_PART_INTERP_COLOR_MASK /... t to end
| PSYS_PART_INTERP_SCALE_MASK //Scale fades from beginning to end
| PSYS_PART_FOLLOW_SRC_MASK //Particles follow the emitter
| PSYS_PART_FOLLOW_VELOCITY_MASK//Particles are created at the velocity of the emitter
//| PS
s: --------
// Modify these to adjust the properties of your screen. Unless a specific value is requir... us, 2 displays lock status and image + creator names. Selecting 2 clears the image between script restarts.
integer notices = TRUE; //Echo information such as locking / unlocking of the screen and error messages in-world.
integer lockdefault = FALSE; //Set to
re in ORANGE must NOT be deleted. They include notes on how to use it and no help will be provided eit... og,0,0);
}
buffer += "\n sim crashes: " + (string)crash + "\n last crash: \n" + llDump
skype_handle = "";
// you are done! no more changes!
key notecode;
string notecard;
integer not... er change)
{
// Änderung im Inventar des Objekts
if (change & CHANGED_INVENTORY)
... ntry()
{
// Set next timer for 3 minutes
llSetTimerEvent(180);
}
timer()