llSleep(1); // Do something..
}
touch_start(integer total_number)
{
// mask flags... ow
integer interpColor = 1; // Go from start to end color
integer interpSize = 1; // Go from start to end size
integer followSource = 1; ... 27"; // Texture used for particles
float startAlpha = 0; // Start alpha (transparency)
and this script into a prim.
// Particles should start automatically. (Reset) the script if you insert a... mments at end regarding CONTROLLERS.
integer AUTO_START = TRUE; // Optionally FALSE only if using CONTR... ate_entry() {
particle_parameters = [ // start of particle settings
// Texture Parame... Name(INVENTORY_TEXTURE, 0),
PSYS_PART_START_SCALE, <.4,.4,FALSE>, PSYS_PART_END_SCALE, <.5,.
-97ae-fd416826f627";
float startAlpha = 0.9;
float endAlpha... SC3 = llFrand(1.0); //and set the start color to your choice
vector startColor = <SC1,SC2,SC3>; //change this to set a particular start color
vector endColor = <0.0,0.0,1.0>
| PSYS_PART_INTERP_COLOR_MASK //Colors fade from start to end
| PSYS_PART_INTERP_SCALE_MASK //Scale fade... for a pattern:
//PSYS_SRC_PATTERN_DROP Particles start at emitter with no velocity
//PSYS_SRC_PATTERN_EX... /Acceleration of particles each second
,PSYS_PART_START_COLOR, <1,1,1> //Starting RGB color
,PSYS_PART_END_COLOR, <1,1,1> //Ending RGB color, if INTERP_COLOR_MA
es. Selecting 2 clears the image between script restarts.
integer notices = TRUE; //Echo information such... cked by default. Relevant in the case of script restarts and when using the "clear" command.
integer lock... ed to avoid images with no names between script restarts.
{
llSetTexture(Blank, face)... ", <1,0.5,0.5>, 1);
}
}
touch_start(integer avatar)
{
Toucher = llDetecte
r der Besitzer kann editieren." );
}
}
// Script-Start
default
{
state_entry()
{
llSay(0, "Besucherzaehler wurde gestartet.");
llSay(0, "Der Besitzer kann mit 'help' eine... // Gibt den Hilfe-Befehl aus beim anklicken
touch_start( integer num_detected )
{
integer i;
for( i = 0;