llSay(0, "Why, what's wrong? Want to talk to me about it?");
}
... forget it")>0 | llSubStringIndex(sentence,"forget about it")>0 | llSubStringIndex(sentence,"dont want to talk about it")>0 | llSubStringIndex(sentence,"don't want to talk about it")>0 | llSubStringIndex(sentence,"dont ask")
l Public License for more details.
//
// (C) 2007 Abba Thiebaud>SecondLifer
// Please remember, I do... ript is your acknowledgement and agreement to the above
// terms.
//
// DO NOT REMOVE THE ABOVE HEADER FOR ANY REASON WHATSOEVER.
// Window Controller S
oat soundvol = 1; //Volume of the sound specified above, can be anything between 0 and 1.
// --------... er was the last to touch the object not anyone is able to manually chat an owner-only command on the c... er was the last to touch the object not anyone is able to manually chat an owner-only command on the c
setzt. Die Serverkonsole zeigt eine Reihe schnell ablaufender Vorgänge, je nachdem wieviel Inhalte die... den Türrahmen auf "Phantom" setzen (Notlösung die aber schneller geht).
{{:downloads:opensim-region-f... setzt. Die Serverkonsole zeigt eine Reihe schnell ablaufender Vorgänge, je nachdem wieviel verschieden
InventoryName(INVENTORY_NOTECARD, 0);
// Wenn aber keine da ist, setze die Variable auch auf leer ... bei Zeile Null (anfang)
noteline = 0;
// Ab hier gehts im Dataserver Event weiter
notecod