STRG-SHIFT-1 die Statusanzeige einschalten.
* Time Dilation: sollte möglichst bei 1.0 liegen (Echtze... h, 30 ist gut, unter 20 ruckelt es heftigst.
* Time: sagt genau warum die beiden Werte oben evtl. sch... d.h. pro Frame 1/45 = 22ms Zeit.
* Total Frame Time: sollte am besten bei 12 ms, möglichst aber noch ... wird der Frame eben länger, und es kommt zu Lags, Time Dilation sinkt und natürlich analog der Sim FPS-W
y few minutes, set the script filename here
; timer_Script = "filename"
; ##
; ## CLIENTS
... objects on maptile. This step might take a long time if you've got a huge amount of
; objects, so ... not changed for this number of seconds
MinimumTimeBeforePersistenceConsidered = 60
; Objects wil... ge occurred this number of seconds ago
MaximumTimeBeforePersistenceConsidered = 600
; Should av
not yet respected here, which is why we need the timer
osSetDynamicTextureURL(dynamicID, contentType ,u... default
{
state_entry()
{
refresh_texture();
llSetTimerEvent(refreshRate); // create a "timer event" every 300 seconds.
}
timer()
{
refresh_texture();
}
touch_start(integer times)
{
refresh_text
xture, or inventory name
,PSYS_SRC_MAX_AGE, 0.0 //Time, in seconds, for particles to be emitted. 0 = forever
,PSYS_PART_MAX_AGE, 15.0 //Lifetime, in seconds, that a particle lasts
,PSYS_SRC_BURS
).
string sound = ""; //A sound to be played each time a new image is posted. Leave this string empty to...
Toucher = llDetectedKey(0);
llSetTimerEvent(15);
if (Toucher == llGetOwner())
... }
}
}
timer()
{
Toucher = ""; //Further protecti... ne to chat an owner-only command to.
llSetTimerEvent(0);
}
}
state unlocked
{
state_ent