STRG-SHIFT-1 die Statusanzeige einschalten.
* Time Dilation: sollte möglichst bei 1.0 liegen (Echtze... h, 30 ist gut, unter 20 ruckelt es heftigst.
* Time: sagt genau warum die beiden Werte oben evtl. sch... d.h. pro Frame 1/45 = 22ms Zeit.
* Total Frame Time: sollte am besten bei 12 ms, möglichst aber noch ... wird der Frame eben länger, und es kommt zu Lags, Time Dilation sinkt und natürlich analog der Sim FPS-W
y few minutes, set the script filename here
; timer_Script = "filename"
; ##
; ## CLIENTS
... objects on maptile. This step might take a long time if you've got a huge amount of
; objects, so ... tings. Affects memory consumption vs Collider CPU time for avatar and physical prim
world_hashspace_... ttings Affects memory consumption vs Collider CPU time for static prim
meters_in_small_space = 29.9
not yet respected here, which is why we need the timer
osSetDynamicTextureURL(dynamicID, contentType ,u... ure();
llSetTimerEvent(refreshRate); // create a "timer event" every 300 seconds.
}
timer()
{
refresh_texture();
}
touch_start(integer times)
{
refresh_texture();
}
}
</code>
).
string sound = ""; //A sound to be played each time a new image is posted. Leave this string empty to... }
}
}
timer()
{
Toucher = ""; //Further protecti... }
}
}
timer()
{
Toucher = ""; //Further protecti