===== Visitor List Recorder =====
<code>
// Global variables
list visitor_list;
float range = 10.0; // in meters
float rat... g name )
{
integer len = llGetListLength( visitor_list );
integer i;
for( i = 0; i < len; i++ )
{
if( llList2String(visitor_list, i) == name )
{
return
e";
//You can play with these numbers to adjust how far the person sits from the ball. ( <X,Y,Z> )
vector offset=<0.0,0.0,0.5>;
////////////... IMATION;
integer visible = TRUE;
key avatar;
vector COLOR = <1.0,1.0,1.0>;
float ALPHA_ON = 1.0;
flo... ZERO_ROTATION);
if((ANIMATION = llGetInventoryName(INVENTORY_ANIMATION,0)) == ""){
: stick it on any object you own(my favorite is a top hat), and it will promptly display:
//"<your na... nd give you a tip. also, the script tells the donator thanks, and then tells you who donated how much
//also shows the total amount donated
integer totaldonated;
string owner;
default
{
on_rez( integer sparam )
//find argName "t" and return value ( this is the token that has to bee added to the url to access the
//video.mp4 directy.
integer len = llGetListLength(allArgs);
===== Snow Particle Generator (Schnee) =====
Lässt Schnee fallen.
<code>
default
{
state_entry()
{
l... S_PART_INTERP_COLOR_MASK //Colors fade from start to end
| PSYS_PART_INTERP_SCALE_MASK //Scale fades from beginning to end
| PSYS_PART_FOLLOW_SRC_MASK //Particles follo... C_TARGET_KEY , NULL_KEY,//The particles will head towards the specified key
//Select one of the follow
*
// -------- Settings: --------
// Modify these to adjust the properties of your screen. Unless a sp... RUE or FALSE.
integer face = 0; //Primitive face to be used as screen.
integer text = 2; //0 means no... ck status, 2 displays lock status and image + creator names. Selecting 2 clears the image between scri... ges in-world.
integer lockdefault = FALSE; //Set to TRUE if the screen is to be locked by default. Re